Friday, September 2, 2022
A Tale of Three Worlds: Mystara, Mystoerth, and Mystaerth
Friday, November 5, 2021
[TOEE] Local Cultures, Elemental Evil Domain, and Minor Map Revisions
Sunday, October 24, 2021
[TOEE] New 5E Greyhawk Campaign OAR6 Temple of Elemental Evil
I have started a new Fifth Edition Dungeons & Dragons campaign using Goodman Games' Original Adventures Reincarnated #6 -- The Temple of Elemental Evil.
While I very much enjoy most of the conversion, one thing that I felt needed more personalization was the map of the environs of Hommlet and Nulb, the easternmost section of the Kron Hills and westernmost portion of the Gnarly Forest. And so I have made a new map; it is more focused than that of OAR6, covering only the area of the original map included with the TOEE, so it is about 30 miles north-south by 50 miles east-west, or thereabouts.
It is also much more solidly packed with lesser and side adventures than OAR6 or the original. I based the amount of potential adventures on Gary's Random Wilderness Terrain generator (Appendix B, 1E DMG p. 173), which assumes a scale of 1 mile per hex (as I have for this map), and therein 1 in 6 hexes thereof should have some sort of settlement, stronghold, or ruin (in addition to any monstrous lairs). In the case of the region, most settlements and strongholds are ruins, of course, and I also folded monstrous lairs and special locales into the fold; yet even with seeding only one locale in 10 hexes, I still have 138 locations on the map!
I am assuming population density of around 10 per square mile, equivalent to that of the North of England after The Bastard's Harrowing.
It gives the whole a very Wilderlands-esque feel. Excellent!
As it is getting late, without any further ado, here is the map. Email me at jamesmishler at gmail dot com if you want a larger version.
![]() |
Right Click and Open in New Tab to Embiggen... |
Wednesday, November 11, 2020
[World of Greyhawk] Hexographer Map of the Thillonrian Peninsula
The World of Greyhawk continues to hold my interest and inspire my work, and from time to time I like to clear my head with some general cartographic work on Hexographer. So as I did earlier with the Central Flanaess, now I have put together a Hexographer map of the Thillonrian Peninsula -- the home of the Frost, Ice, and Snow Barbarians, as well as the Hold of Stonefist. This is a big, empty land, By the Map, and so were I to set a campaign here, I'd be adding a lot of new and interesting geography. But you got to start with the basic setup...
The Thillonrian Peninsula, or "Rhizia" as the natives call it, is essentially Oerth's Scandinavian Peninsula, complete with Vikings. I always found it odd that the G (Giants) and D (Drow) series of modules were placed much further south and west, in the Hellfurnaces, rather than in the Corusk Mountains, but that just shows that the various events of the south and central regions of Keoland and Greyhawk, both much more obviously directly derived from Gary's own "True Greyhawk," were much closer to his heart and mind. They could both readily be moved to this region; plenty of room for glaciers and volcanoes in the Corusk.
The map is pretty much as exact to the original Darlene map as I could make it with the classic Mystara-style hexes. As per the original, scale on this map is 1 hex = 10 leagues = 30 miles.
As always, email me at jamesmishler@gmail.com if you want the original Hexographer file or a larger PNG file.
Sunday, April 5, 2020
Central Flanaess Map -- By the Map
![]() |
Click to embiggen |