Monday, August 19, 2013

[James Mishler Games] We Have Winners!

We have winners! Congratulations to Boris Worm, Brett Slocum, Brian Johnson, Dan Cross, Doug Rector, Fumblefail, Giles Kiser, Gus Badnell, Joel Watkins, Joshua Smith, Nathan Meyer, Paul, and Stacy Forsythe. These are the 13 winners of our I Couldn't Go to Gen Con So Here Are Some Games Contest!

Yes, you read that right, 13 winners. I ended up with 68 total entries from 43 people, so I had Jodi roll on a d80 table with a wide “Roll Again” section and a single “Roll Twice” entry… so there are now a baker’s dozen winners!

Winners, shortly, you will find a congratulatory e-mail in your inbox, along with coupons for your prizes from DriveThruRPG. Check your spam filter to make sure your coupons do not go right into the spam box.


Thanks to all for playing!

Sunday, August 18, 2013

[Gondwane] Map of Lin Carter's Northern YamaYamaLand

One of my favorite series by Lin Carter is his exploration of the Dying Earth genre, the Gondwane Epic featuring the tales of Ganelon Silvermane. Gary thought enough of them to include them in Appendix N. They read like the adventures of a gaming group, and the world seems designed for a science-fantasy campaign, with its odd mix of magic and technology.

Being on a map-making binge, I was overjoyed when I discovered that I had thrown an early, hand-drawn study of Northern YamaYamaLand, the main region featured in the adventures of the first two books, in my box of papers and stuff before heading out for Virginia. So over the last couple days I've been futzing around with another Hexographer map. 

The general form of the setting is as per the book; I've added in additional details such as villages, more ruins, lairs, and the like, and filled in a few holes in the northeastern and northwestern corners of the map. The most unusual features, for the uninitiated, are those found in Dwarfland. These are not Tolkien dwarves; they are the Death Dwarfs, a form of Unlife, inimical to the more common like of Gondwane. They are more like poisonous goblins than dwarves, and the life and lands they rule are similarly unpleasant...

The scale is arbitrarily set to five miles per. It could as readily be six or 10, as during the story the distances traveled seem not to jibe with one another, essentially traveling at the speed of plot...

Anyhoo, one of these days I might get around to trying a Mutants & Mazes (Labyrinth Lord/Mutant Future) or Labyrinth Critical campaign in the setting... that would be sweet. As usual, if you want a bigger map or the original Hexographer files, just let me know.

Click to embiggen

Thursday, August 15, 2013

I'm Stuck At Home, So Have Some Free Games!

Much like Tim Snider at The Savage Afterworld, I too am stuck at home this year instead of gaming at Gen Con, so inspired by his example, I've decided to give away some stuff... games!

Well, PDFs of games. Like Tim, I'm going to give away 12 games... in this case, 12 sets of every PDF currently available through James Mishler Games. If you already own all the JMG products, you will win a copy of the next PDF we publish.

All you have to do to have a chance at winning a set of the PDFs is post a reply with your e-mail address on this blog post, the JMG blog post, my Facebook post, or my various Google+ posts. Feel free to "de-Spambot" it however you wish.

On Monday August 19th, I will randomly choose 12 winners from among all the posters on all the boards and blogs. Replying on multiple different posts will increase your chances of being randomly picked, but you can only win once regardless of number of replies. So for once, stalking me can pay off!

Good luck!

Tuesday, August 6, 2013

[Antares] Mapping Imirrhos

A while back Jeff Rients posted about having fun with Imirrhos, the planet otherwise known as Antares IX from the classic TSR minigame, Revolt on Antares. Recently on Google+ he posted more on his developing science-fantasy campaign. And as I've been casting about for random cool stuff to doodle with using Hexographer, I figured, what the hell... so here are three maps of Imirrhos. As the planet is about the size of Mercury, I've set each hex at 72 miles, easily divisible into 24-mile hexes, and thus into 8-mile hexes. YMMV, literally...

As usual, click to embiggen; and if anyone wants the original Hexographer maps or larger PNG files, let me know...

Imirrhos Plain Geographical

Imirrhos Gameboard Reproduction
(With added numbers, because numbers are cool)

Imirrhos Rients Campaign